
| Command Summary | Command Syntax | Calculator Compatibility | Token Size |
|---|---|---|---|
| Stores a string to a variable | InputStr variable | TI 89(T)/92 | 1 byte or 2 bytes |
Menu Location
In the program editor, press [F3][4]
The InputStr Command
The InputStr command allows you to input a string to a variable. Since 68k:Input doesn't support the storing of strings into variables, you have to use this command to do that. Keep in mind that the inputted variable cannot be the name of a preexisting variable or flash application that is locked, protected, or archived. For example, if you had a program named "a" or "hello", the command wouldn't work because it is already in use.
InputStr A
//Here, you would a string to be stored to the variable A
InputStr hello
//This would store the string into the variable "hello".
Related Commands
Error Conditions
980 - Variable is locked, protected, or archived happens when the user attempted to redefine/modify an already defined variable.
Also See
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